Recent Projects

An installation of artwork by Kate Geck called Machine Imaginings, which uses generative A.I machine learning models to create printed textiles. The neural networks of machine learning models are illustrated and appear like botanical art. This work has been exhibited at galleries in Australia and Europe in 2022 and 2023.

Machine Imaginings 2022

Using generative A.I models to speculate on machine emotions. A series of textile hangings created with machine learning diffusion models.

Exhibited at ISEA 2023 Paris France, Dark Mofo 2023 Nipaluna Australia, Assembly Point 2022 Narrm Australia. Supported by an Australia Council grant and City of Melbourne Creative Spaces.

An installation of art work by Kate Geck titled Impossible Evolutions which uses machine learning models to generate digital images of endangered Victorian plants and weave them into tapestries. Artwork exhibited at RMIT Design Hub for Wild Hope 2023 as part of Now or Never festival

Impossible Evolutions 2020-23

An ongoing project using generative machine learning to speculate on the futures we are losing as biodiversity fades. A series of woven tapestry hangings made using GANs and observational drawings of vulnerable Australian flora and pollinators.

Exhibited at Wild Hope 2023, Assembly Point 2022. Supported by an Australia Council grant and City of Melbourne Creative Spaces.

A detail image of embroidered textiles created by Kate Geck using generative machine learning models called Myccorhizal Materialities. Hand drawings of Australian fungi were used to train the machine learning models and transposed into embroidery designs.

Myccorhizal Materialities 2021

Printed and machine embroidered textiles generated using GANs. Machine learning models trained on hand drawings of Australian fungi and transposed in embroidery designs.

Exhibited at Melbourne Design Week 2022, Assembly Point 2022, Radiant Pavillion 2021. Supported by an Australia Council grant.

An installation view of textile art by Kate Geck called Reality Is an Interface. The printed and embroidered textiles are made using generative machine learning models, as is the large woven tapestry. This work is exhibited at Haus of Vovo Gallery in Tasmania, Australia.

Reality is an interface 2022

A collection of 25 machine embroidered hangings and a large woven tapestry. Textiles generated using machine learning diffusion models and inspired by Zhuangzi's Butterfly Dream.

Exhibited at Haus of Vovo Lutruwita Australia 2023.

An installation image of textile art by Kate Geck called Stardust. There is a series of large velevt panels with images of strange cosmic plants generated by machine learning models. There is a yoga mat on the floor behind the panels and a QR code plays a guided meditation made by generative AI models. This was exhibited at Haus of Vovo Gallery in 2023 in Tasmania, Australia.

Stardust 2022

An installation of hanging velvet textile panels with a guided meditation. The images and meditation are generated usng machine learning models and offer reflections on finding your place in the vastness of the universe.

Exhibited at Haus of Vovo Lutruwita Australia 2023.

An image of a webpage created by Kate Geck for the artwork Machine Affirmations. the website is accessed via an embroidered QR code and offers a selection of affirmations and a guided meditation created by generative machine learning models. The work is for speculative sentient AI models in the future.

Machine Affirmations 2023

An embroidered QR code linking to a series of affirmations for speculative synthetic sentiences. Generative machine learning models used to produce 40 affirmations and a guided meditation for anxious code.

Exhibited at Dark Mofo 2023 Nipaluna Australia.

An image of a machine knit artwork by Kate Geck called Knitting with GANs. Generative Adversairial Networks were trained on vintage knitting machine patterns to create new designs that were knit into a textile on a domestic knitting machine. It is a vibrant red and blue optic pattern.

Knitting with GANs 2021

A selection of knits made in collaboration with generative adversarial networks (GANs) and produced on a domestic knitting machine.

Read the paper in TEXTILE Journal here, or see my research section. Supported by an Australia Council grant.

Images of projection mapped video art by Kate Geck that was commissioned by White Night in 2022. Colourful projections were mapped onto the Bendigo Bank facade featuring machine learning generated images depicting the universe from the infintessimal to the infinite.

~⭐~ 2022

A 4 min animation loop produced using machine learning diffusion models, exploring the nature of the universe from the infintessimal to the infinite. Originally projection mapped onto the Bendigo Bank Facade.

Commissioned for White Night Bendigo 2022 Dja Dja Wurrung and Taungurung Country Australia and exhibited at ISEA 2023 Paris, France.

An image of 5 neon art works by Kate Geck called Excited Physical Colour. This Neon Art has a rainbow gradient of light across the 5 differently coloured neon works. This neon art was exhibited at Assembly Point in 2022 in Melbourne.

Excited Physical Colour 2022

A series of 5 neon lights based on diagrams of the physical structure of butterfly scales. Exploring the the different ways that colour can be experienced by humans, showing that certain phenomena can emerge from different processes.

Exhibited at Assembly Point 2022 Narrm Australia. Supported by an Australia Council grant and City of Melbourne Creative Spaces.

An instalation image of the augmented reality artwork by Kate Geck called rlx:tech defrag popup, commissioned by the University of Queensland Art Museum in 2021. A large vinyl wrapped wall contains augmented reality markers that pop guided meditations which aim to increase your productivity.

deFrag🌸popUp 2021

An augmented reality installation featuring guided meditations to maximise your productivity post-covid.

Commissioned for UQ Art Museum Conflict in My Outlook: Don't Be Evil 2021 Meanjin Australia.

An image of the facade of the University of Queensland Art Museum wrapped in vinyl panels. Artwork made by Kate Geck and features glitch, emoji, digital detritus at huge scale. The facade had augmented reality markers with embdedded guided meditations.

🌈🙂🕸️🪤🕳️🔮⛓️🙃🌈 2021

A 36m X 11m vinyl facade wrap with augmented reality markers popping guided meditations. Monumentalising the detritus of the internet.

Commissioned for UQ Art Museum Conflict in My Outlook: Don't Be Evil 2021 Meanjin Australia.

A screenshot of the digital spa website built by Kate Geck and commissioned for the University fo Queensland Art Musuem in 2020. The website features a range of hand coded rituals to amplify somaesthetic awareness of your browsing atmospheres.

rlx:tech digitalSpa 2020

A bespoke website featuring a range of hand-coded rituals to help you manage your networked life. Designed during covid to amplify your desktop atmos.

Commissioned for UQ Art Museum Conflict in My Outlook: Don't Be Evil 2020 Meanjin Australia.

An image of pleated and printed digital textiles by artist Kate Geck created for the Pleated Parallax exhibiton at Melbourne Design Week in 2020. These are colourful, textural fabrics with internet iconography, glitch and digital detritus. Some of the panels had augmented reality markers embedded within them to play animated gifs.

pleated parallax 2020

An exhibition of pleated, knitted and embroidered textiles embedded variously with augmented reality markers, asemic languages, binary poetry and near-future messages from speculative sentient algorithms.

Exhibited at Dock Library Gallery and part of Melbourne Design Week 2020 Narrm Australia. Supported by City of Melbourne Arts grant.

A detailed image of spongebob squarepants embroidered in vibrant and atypical colours by artist Kate Geck as part of the whateva foreva art textiles collection exhibited at Haus of Vovo in 2023.

whateva 4eva 2023

A series of embroidered textiles mashing together cartoon content found online.

Exhibited at Haus of Vovo Lutruwita Australia 2023.

A series of small marbled and embroidered textiles by artist Kate Geck titled the fkn fine art textiles. These works are made by a real human, not a machine learning model, so they are guaranteed to be more valuable to collectors.

fkn fine art 2023

A series of very valuable fine art embroidered textiles. Each work has been authenticated as an original human artwork to reassure collectors of their immense and enduring value.

Exhibited at Haus of Vovo Lutruwita Australia 2023.

Close up detail image of embroidered textile with a quote from Kim Kardashian and webdings by artist Kate Geck exhibited for Melbourne Fashion Week 2019

girls' chat samplers 2019

A series of embroidered girls' chat samplers. Some of them have QR codes that pop augmented reality face filters.

Exhibited as part of the Fashion Capsules "Here Comes the Fun" at Melbourne Fashion Week 2019 Narrm Australia.

Image of machine generated koalas looking drunk by artist Kate Geck exhibited as part of Melbourne Fashion Festival in 2023 for the exhibiton Fashtray.

fashtray 2023

A series of drink coasters and embroidered stubby holders made using generative machine learning diffusion models. Exploring how ML models cannot understand Australian vernacular.

Shown at Melbourne Fashion Festival 2023 Narrm Australia.

A detail image of a digital textile with machine embroidery and asemic symbols by artist Kate Geck for the Enfolded Emblems project. A series of textile art panels digitally printed and machine embroidered, embedded with augmented reality markers that pop contemplative content like guided meditations and relaxing gifs.

Enfolded Emblems 2019

A series of textiles and laser cut acrylic objects for storing and accessing memories. Activated with an augmented reality app to pop contemplative content and open space for grief and reflection.

Exhibited at Radiant Pavillion 2021 and Melbourne Design Week 2022 Narrm Australia.

Installation view of the work Crypto Mori made by Kate Geck, Emma Luke and Judith Glover in 2022 for Melbourne Design Week. A series of textiles made with machine learning as well as augmented reality projections, a video art work and 3D printed ceramics.

Crypto Mori 2021-22

An installation exploring ways of encoding information about cryptogams of the Victorian Central Highlands. Created with Emma Luke and Judith Glover. A set of ceramic urns, CNC milled terrain, video loop, augmented reality projection and textiles.

Exhibited at Melbourne Design Week 2022 Narrm Australia.

Kate Geck Picture Windows installation view of large vinyl wrapped shopfronts with embedded QR codes that link to a net art website.

K69 in the city 2020

Large format vinyl prints wrapped on disused shop fronts on Swanston St in the Melbourne CBD. QR codes pop an obtuse website taking you on a strange journey through cyberspace.

Commissioned by City of Melbourne Picture Windows program 2020 Narrm Australia.

Kate Geck Fading textiles using machine learning models to imagine imagery of disappearing endangered Victorian plants

Fading 2022

A series of textile hangings featuring machine imaginings of vulnerable Australian plants.

Exhibited at Assembly Point 2022 Narrm Australia. Supported by an Australia Council grant and City of Melbourne Creative Spaces.

Kate Geck Toadbusting

Toadbusting 2020

A series of embroidered toad skins and embroidered guaze panels created for the Toadbusting exhibition.

Exhibited at the Toadbusting show as part of Melbourne Design Week 2020 Narrm Australia.

Kate Geck ARt Tool image of the augmented reality acrylic tiles created with art therapist katie Collins as a specualtive project for children in hospital for digital art therapy

ARTool demo 2019

A demo design created with art therapist Katie Collins. A series of interactive acrylic tiles that act as augmented reality markers to enable art therapy in a childrens' hospital setting.

Kate Geck Soma Shimmer a speculative augmented reality app and interactive vinyl design enabling somaestheic engagement and stretching in the childrens' hospital

Soma Shimmer AR somaesthetics 2019

A demo design to encourage stretching for carers in the Royal Childrens' Hospital. An augmented reality app is used to activate a vinyl decal on the walls of the resus rooms in the emergency department of the hospital. Carers are guided in a somaesthetic appreciation to stretch the body as they travel the vinyl design with the app.

Older + more colourful projects